CAPTAIN LIGHTYEAR
lvl
37
3
7
CAPTAIN LIGHTYEAR
Power: 274
HERO; OFFENSE; DOWNTOWN; LIGHTYEAR; ADVENTURER; INTERSTELLAR; DOWNTOWN HERO
Offense:
390
390
Defense:
72
72
Health:
3,072
3,072
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
135.00%
135.00%
Speed:
100
100
Potency:
0.00%
0.00%
Tenacity:
8.00%
8.00%
Precision:
0.00%
0.00%
Evasion:
5.00%
5.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
LASER GAUNTLET
Deal up to 123 damage to target opponent 2 times.
20% chance to assist 'Interstellar' teammates, guaranteed with [TACTICS].
20% chance to assist 'Interstellar' teammates, guaranteed with [TACTICS].
LVL 2
SPECIAL
SPACE RANGER "RASCAL" BLASTER
Deal up to 239 damage to target opponent 3 times with 25% bonus Crit Power and If any hit Crit, repeat the ability 1 time.
LVL 1
SPECIAL
LASER BLADE 2.0
Deal up to 176 damage to target opponent 4 times. If the target is at or below 50% Health at the start of the ability, deal 30% bonus damage.
LVL 1
PASSIVE
THIS SUIT MEANS SOMETHING
At start of turn, 30% chance to perform the following:
Cleanse 1 Harmful effect. Perform 1 addition effect at random:
(1) Stealth Mode: Gain [STEALTH] for 1 turn. Gain 1 Magic for this ability.
(2) Course Correction: Cleanse 1 additional Harmful effect. Gain [TACTICS] for 1 turn.
(3) Mission Log: Cleanse 1 additional Harmful effects. Gain [TACTICS] and [CRITICAL CHANCE UP] for 1 turn.
Cleanse 1 Harmful effect. Perform 1 addition effect at random:
(1) Stealth Mode: Gain [STEALTH] for 1 turn. Gain 1 Magic for this ability.
(2) Course Correction: Cleanse 1 additional Harmful effect. Gain [TACTICS] for 1 turn.
(3) Mission Log: Cleanse 1 additional Harmful effects. Gain [TACTICS] and [CRITICAL CHANCE UP] for 1 turn.
LOCKED
PASSIVE
MISSION: HYPERSPEED
When Captain Lightyear performs an ability, he gains different FUEL depending on the ability.
Basic: RED FUEL - Gain 8% Evasion.
Special A: GREEN FUEL - Gain 4% Offense.
Special B: BLUE FUEL - Gain 2% Speed.
Passive A: ORANGE FUEL - Gain 10% Crit Chance.
When gaining all FUEL, perform the following: Deal 130 damage to all opponents. Gain [HYPERSPEED] for 2 turns. When [HYPERSPEED] expires, lose all FUEL.
Basic: RED FUEL - Gain 8% Evasion.
Special A: GREEN FUEL - Gain 4% Offense.
Special B: BLUE FUEL - Gain 2% Speed.
Passive A: ORANGE FUEL - Gain 10% Crit Chance.
When gaining all FUEL, perform the following: Deal 130 damage to all opponents. Gain [HYPERSPEED] for 2 turns. When [HYPERSPEED] expires, lose all FUEL.
LOCKED
LEADER
TO INFINITY...
'Interstellar' teammates gain the following:
14% Speed.
10% Crit Power.
14% Speed.
10% Crit Power.
Full Gear List
468,000
4
20
105
130
105
30
35
60
70
50
50
120
90
200
30
75
55
120
100
200
90
45
70
60
115
50
50
20
45
1,500
4
20
Gear Tier 5
2,000
15
10
Gear Tier 6
18,500
30
40
35
30
35
Gear Tier 7
45,000
60
80
70
50
60
70
50
Gear Tier 8
100,000
40
30
100
30
35
35
Gear Tier 9
123,500
40
30
50
60
50
100
20
20
45
45
Gear Tier 10
177,500
40
30
50
60
50
100
70
60
115
50
50
20
20
45
45